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( Axes, daggers, swords, greatswords, maces, hammers, spears, and shields) (Used by scholars - elementalists, mesmers, and necromancers) (Used by adventurers - engineers, rangers, and thieves) ( Short bows, longbows, pistols, rifles, harpoon guns, torches, and warhorns) Projectile weapons and off-hand utility items (Used by soldiers - guardians, warriors, and revenants) Taking on a new discipline is always free, while switching back to a maxed discipline (at level 500) costs 50. They can pay a master craftsman to switch, at cost of 10 per level already attained in the target discipline. A character can only have two disciplines active at a time, or up to four with the purchase of Additional Crafting Licenses. To learn a craft, speak to the relevant master craftsman they also answer basic questions and sell supplies for their craft. Initially only two can be active at a time on each character, but up to two more (for a total of 4) may be added using Additional Crafting Licenses from the Gem Store.Ĭrafted items usually look different from, but always have comparable statistics to, items of the same level and quality obtained through other methods, for example from loot or vendors. There are nine different crafting disciplines. Crafting is the process of turning component items (such as crafting materials) into equipment or consumables.
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