

Touching one of those is death.Īrbitrarily long and complex reaction sequences (A, A, Y, LB, A, B), with about four seconds to react. Stretches of road with cascades of bombs, forcing you to quick-step like you're in the Riverdance.īombs on stretches of the river you have to dash along. They have rocket-launching enemies, machine-gunning enemies, electrified enemies, and more spiky drums.įalling platforms, also with electified enemies. There's a whole section dedicated to those. The spinning platforms you have to run on. Impeccably well-defended rocket-launching enemies. For example, interrupting a spring jump halfway after it's already happened, to avoid hitting a spike wall.

Things that require you to think outside of Sonic's train of logic. Huge gaps traversable only via Homing Attacks, half the enemies are INTERMITTENTLY ELECTRIFIED. Furthermore, pushing the wrong button will KILL you, not send you elsewhere.
