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By the way, AFAIK the issue was known - and purposely ignored - since release (yes, before all the DLCs) - apparently, there were other "priorities" that ensuring ALL your paid and officially "supported" customers are getting full product. Of course, sensible thinks that he screwed something during installation, and starts debugging - this is exactly what I have been doing for last 3 hours, and I must say I am really pissed off with "Red Hook" after discovering that it is just them, leaving half-baked part in game.
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To add insult to the injury, it is not mentioned anywhere (no warning), and is half-working - you see your mods without names (mod version number instead of name), and if you try to enable them, only first mod on the list is actually enabled, with rest entries being just a clones. the problem is, that it is silently broken if you are not on windows (even using steam), or if you are not on steam (even using windows). "Darkest Dungeon" *does* have a *theoretically* working functionality of placing mods in correct folder under game's root directory, and just enabling it from in-game button. What is worse, hoever, is that it doesn't even have anything to do with Steam Workshop (!). Namely, being not on steam AND on windows at same time, cuts you off from major part of the game - its extensible modding scene and mod support. A world of warning, so you won't get burned like me, and get severely discouraged *after* purchasing base game and all the DLCs:Īs the title says, "Red Hook" - the studio behind "Darkest Dungeon" - is treating non-steam customers as a second class sort, and double so for users of Linux version.
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